Seasons & Episodes
And Then There Were Four
While stranded at sea, six strangers share a prophetic dream that condemns two of them death. As they question other pas
Murder on Deck Two
When one of the crew is found murdered, suspicions fly on a manifest full of motives. First Mate Marcus Temme turns to o
The Very Private Passenger
One passenger is missing. One is locked away. One is under guard. None may be acting alone.
Dinner with a Covert Captain
Fearing for the Captain's safety, the players force their way into her cabin. What they discover changes the entire powe
See Monster
The party narrows down the killer to one of three people and leaps into action; swords, spells and swashbuckling erupt o
Six Way Split
Having said their goodbyes, each player heads off alone into the city of Baldur's Gate. Some return home. Some are on th
A Tapestry of Tourism
Paths begin to intertwine as players chase answers to personal questions. From the theatre district to a totally legitim
Co-Signed to the Future
Vinh and Asher are attacked by members of a secret organization that may be the cause of everyone's problems. Their fate
The Corpse Dungeon
The party is sent on a suspiciously simple job to find a sword within the corpse of a long forgotten titan. The web of l
Zombieholder
Flik's retrieval of the sword has unintended consequences as the party must now square off against an undead horde of Lo
New Friends Long Forgotten
The party returns to Baldur’s Gate with the body of the beholder.
Full Moon Investigation
On the hunt for more answers Flik, Asher, and Ulavina meet with the author of a popular romance novel series.
Lovers in Linen
Laura, a young romantic, secrets away to the arms of a masked vigilante.
The Dinner Puzzle
DM Brian leads the players through a fine dining puzzle.
A Public Display of Conviction
An unexpected return to a popular tavern kicks off the party’s plan to infiltrate The Future.
Undercover Acolytes
The party is onboarded into The Future and gain a better understanding of the master plan at work.
Just a Small Town
A magic item awaits the party inside a small idyllic town where everything is a bit too perfect.
Seeing the Future
The party learns there is no fantasy, The Future has developed farsight magic through small sapphire monocles.
No Future
An imprisoned dragon in the basement shows how far The Future is willing to go to achieve their goals.
Corrupt Correspondence
In the aftermath of the battle, the party discovers that the Medaji are collaborating with The Future.
Fate is Inevitable
The party discovers the source of their shared vision and race off to confront Almori.
And Then There Were Five
The battle with Almori grows deadly as he turns the raging lightning storm against the party.
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