Seasons & Episodes
Assignment I: Escape through a Crack in Time (1)
On an ordinary evening, a mother and father sing nursery rhymes to their daughter Helen before bed. Their teenage son Ro
Assignment I: Escape through a Crack in Time (2)
Sapphire and Steel determine that Helen's bedroom is the location of a time break caused by the recitation of nursery rh
Assignment I: Escape through a Crack in Time (3)
Sapphire and Steel investigate the upstairs hallway after Rob sees a pair of ghostly soldiers on the landing. Unbeknowns
Assignment I: Escape through a Crack in Time (4)
Steel's drastic measures to save Sapphire and trap the pool of light prove effective, if extremely dangerous. Sapphire p
Assignment I: Escape through a Crack in Time (5)
The time break strengthens after a nursery rhyme hidden in a book becomes stuck in Helen's head. Sapphire burns the nurs
Assignment I: Escape through a Crack in Time (6)
Lured by a vision of his father, Rob walks into a trap in the basement. A pool of light has taken him back in time to th
Assignment II: The Railway Station (1)
For their new assignment, Sapphire and Steel arrive at an abandoned railway station haunted by supernatural figures. Par
Assignment II: The Railway Station (2)
Sapphire and Steel discover the ghost is a young World War I soldier who died in battle. They begin to suspect the railw
Assignment II: The Railway Station (3)
After Sapphire narrowly saves Steel from meeting the same fate as the doomed fighter pilot, Steel becomes determined to
Assignment II: The Railway Station (4)
Steel continues to taunt the ghost of the solider but pauses when he finds Sapphire and Tully unconscious. A hallway in
Assignment II: The Railway Station (5)
With Sapphire as a medium, Tully and Steel are able to communicate with the ghost of a woman who was once the soldier's
Assignment II: The Railway Station (6)
With Sapphire unconscious, Steel is unnerved by the appearance of her ghost on the railway platform with the other spiri
Assignment II: The Railway Station (7)
Sapphire and Steel awake to find they have been shunted forward in time twelve days. In that time, the darkness has gone
Assignment II: The Railway Station (8)
Sapphire succeeds in making contact with the darkness at a great personal risk. Steel negotiates with it by promising a
Assignment III: The Creatures' Revenge (1)
Sapphire and Steel receive a puzzling assignment at an apartment complex where time is poised to attack. However, their
Assignment III: The Creatures' Revenge (2)
Rothwyn and Eldred, the couple living inside the space capsule, begin to realize they might be in serious danger when th
Assignment III: The Creatures' Revenge (3)
After Sapphire disappears while trying to contact the creature inside the capsule, Steel must figure out where she has g
Assignment III: The Creatures' Revenge (4)
Once Silver concocts a way inside the capsule, he transports Sapphire and Steel into the experimental pod from the futur
Assignment III: The Creatures' Revenge (5)
Sapphire and Steel subdue the changeling and find where the time source is hiding in the wall. Without their technician,
Assignment III: The Creatures' Revenge (6)
After Silver's return, the three time agents question the couple from the future about their origins and their knowledge
Assignment IV: The Man Without a Face (1)
Sapphire and Steel investigate strange happenings at a pawn shop. Children from the past are appearing, but how are thes
Assignment IV: The Man Without a Face (2)
Who is the new Landlord? He confronts Sapphire and Steel but his face is not what it seems. He warns them to leave or su
Assignment IV: The Man Without a Face (3)
The missing shop owner and missing former roommate of the tenant are found in an unexpected place. Sapphire tries to con
Assignment IV: The Man Without a Face (4)
Trapped Sapphire and Steel must use their wits and the help of the tenant to escape their prison and trap the faceless m
Assignment V: Dr McDee Must Die (1)
A wealthy business man holds a party in a 1930s period reconstruction for his guests, but all is not what it seems. Sapp
Assignment V: Dr McDee Must Die (2)
A game of hide and seek is played before dinner but one of the guests will be murdered, there is something evil hiding i
Assignment V: Dr McDee Must Die (3)
The party guests begin to realise that they are trapped, but their memories are beginning to fail and confusion is takin
Assignment V: Dr McDee Must Die (4)
Two of the party guests are dead. Who will be next? This is no traditional murder mystery, and Sapphire and Steel cannot
Assignment V: Dr McDee Must Die (5)
Sapphire and Steel realize that things must play out exactly as before in 1930 or the human race is doomed, but somethin
Assignment V: Dr McDee Must Die (6)
Sapphire and Steel allow things to unfold to find the point in time when things will be changed. Only then can they ensu
Assignment VI: The Trap (1)
A roadside garage in 1982 is seemingly stuck at 8:54pm, A car from 1948 appears with a man and a woman apparently waitin
Assignment VI: The Trap (2)
An encounter with a man from 1925 causes Sapphire, Steel and Silver to question why they are in this place. Time shifts
Assignment VI: The Trap (3)
Who is the mysterious Johnny Jack from 1957 and what is his connection to the man from 1925 and the man from 1948? The w
Assignment VI: The Trap (4)
Beings from the past that are like Sapphire and Steel but working for a higher power are revealed and the trap is sprung
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